In many ways, I think I'm stuck in the past. But it's a past where game worlds were creative and magical... a celebration of that special, overwhelming feeling of wonder that we experience as children.
I'm not sure if there was any technique to it or if it was just a quirk of my brain chemistry. I did always have a ridiculous amount of faith in myself and in the game, and yet I knew that I was still a nobody and the only way I could change that was to work super hard.
Of course, the lessons learned in game worlds can be both good and bad, but I think more often than not, developers try to inject positive messages into games. It may be hard to see sometimes, but it's usually there.
They serve as entertainment, a powerful form of art, a peaceful escape from the chaos of modern life, and a way to have experiences that are impossible otherwise. Through these means, games have a powerful and growing influence on culture.
Just realize that it's normal to start hating your own work. In many ways, it's a good sign because it shows that you are improving. Even if you start hating what you are doing, finishing a project is a very good feeling and can keep you much more motivated in the long run.
Video games allow us to go beyond the normal human experience. They can serve as portals to worlds of limitless imagination and freedom. I've always had a compulsion to discover "what's out there" ...to explore the furthest edges of human potential... and as a kid with a wild imagination, video games seemed like a way to do that.
What really makes me feel good, makes me feel my life has been totally worthwhile, is that fact that Stardew Valley has brought so much joy and happiness to people, that my little game has brought a lot of positivity to the world. It feels really good